同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a8c2bcc289c3abc2a0c295c3a6c2b7c2a8c3abc2a0c2a0 | äºÂë Âè¨Âë ¦è¼Âë Â淨렠|
SJIS-WIN | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a8c2bcc289c3abc2a0c295c3a6c2b7c2a8c3abc2a0c2a0 | テ、ツコツ静ォツ?ツ陛ィツィツづォツ?ツヲティツシツ嘉ォツ?ツ陛ヲツキツィテォツ?ツ? |
EUC-JP | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a8c2bcc289c3abc2a0c295c3a6c2b7c2a8c3abc2a0c2a0 | 辰尊?谷??竪即?谷?側竪村?谷??脱揃即谷?? |
UTF-8 | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a8c2bcc289c3abc2a0c295c3a6c2b7c2a8c3abc2a0c2a0 | äºë è¨ë ¦è¼ë æ·¨ë |
UHC | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a8c2bcc289c3abc2a0c295c3a6c2b7c2a8c3abc2a0c2a0 | 채쨘혨챘혻혮챔짢혗챘혻짝챔쩌혟챘혻혮챈쨌짢챘혻혻 |