同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a5c284c280c3abc2b8c28dc3abc2a0c2a0 | äºÂë Âè¨Âë ¦åÂÂë¸Âë  |
SJIS-WIN | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a5c284c280c3abc2b8c28dc3abc2a0c2a0 | テ、ツコツ静ォツ?ツ陛ィツィツづォツ?ツヲテ・ツ??テォツクツ催ォツ?ツ? |
EUC-JP | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a5c284c280c3abc2b8c28dc3abc2a0c2a0 | 辰尊?谷??竪即?谷?側奪??谷存?谷?? |
UTF-8 | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a5c284c280c3abc2b8c28dc3abc2a0c2a0 | äºë è¨ë ¦åë¸ë |
UHC | c3a4c2bac290c3abc2a0c295c3a8c2a8c282c3abc2a0c2a6c3a5c284c280c3abc2b8c28dc3abc2a0c2a0 | 채쨘혨챘혻혮챔짢혗챘혻짝책혙?챘쨍혥챘혻혻 |