同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac290c3abc2a0c295c3a7c2b8c2a1c3abc2a0c29ec3a9c2a5c294c3a8c280c2bfc3abc2a0c2b1c3abc2a0c2b2 | äºÂë Â縡ë Âé¥Âè¿렱렲 |
SJIS-WIN | c3a4c2bac290c3abc2a0c295c3a7c2b8c2a1c3abc2a0c29ec3a9c2a5c294c3a8c280c2bfc3abc2a0c2b1c3abc2a0c2b2 | テ、ツコツ静ォツ?ツ陛ァツクツ。テォツ?ツ榲ゥツ・ツ氾ィツ?ツソテォツ?ツアテォツ?ツイ |
EUC-JP | c3a4c2bac290c3abc2a0c295c3a7c2b8c2a1c3abc2a0c29ec3a9c2a5c294c3a8c280c2bfc3abc2a0c2b1c3abc2a0c2b2 | 辰尊?谷??巽存臓谷??辿促?竪?多谷?賊谷?族 |
UTF-8 | c3a4c2bac290c3abc2a0c295c3a7c2b8c2a1c3abc2a0c29ec3a9c2a5c294c3a8c280c2bfc3abc2a0c2b1c3abc2a0c2b2 | äºë 縡ë é¥è¿ë ±ë ² |
UHC | c3a4c2bac290c3abc2a0c295c3a7c2b8c2a1c3abc2a0c29ec3a9c2a5c294c3a8c280c2bfc3abc2a0c2b1c3abc2a0c2b2 | 채쨘혨챘혻혮챌쨍징챘혻혷챕짜혬챔?쩔챘혻짹챘혻짼 |