同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac290c3a6c294c280c3abc2a0c2afc3acc296c2b8c3a9c2b5c2a1c3a8c280c28cc3abc2a0c2b24d | äºÂæÂÂë ¯ì¸鵡èÂÂë ²M |
SJIS-WIN | c3a4c2bac290c3a6c294c280c3abc2a0c2afc3acc296c2b8c3a9c2b5c2a1c3a8c280c28cc3abc2a0c2b24d | テ、ツコツ静ヲツ板?テォツ?ツッテャツ鳴クテゥツオツ。ティツ?ツ古ォツ?ツイM |
EUC-JP | c3a4c2bac290c3a6c294c280c3abc2a0c2afc3acc296c2b8c3a9c2b5c2a1c3a8c280c28cc3abc2a0c2b24d | 辰尊?脱??谷?俗狸?存辿袖臓竪??谷?族M |
UTF-8 | c3a4c2bac290c3a6c294c280c3abc2a0c2afc3acc296c2b8c3a9c2b5c2a1c3a8c280c28cc3abc2a0c2b24d | äºæë ¯ì¸éµ¡èë ²M |
UHC | c3a4c2bac290c3a6c294c280c3abc2a0c2afc3acc296c2b8c3a9c2b5c2a1c3a8c280c28cc3abc2a0c2b24d | 채쨘혨챈혬?챘혻짱챙혯쨍챕쨉징챔?혣챘혻짼M |