同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac288c3abc2a1c2a2c3aac2b9c2b7c3a8c289c2a4c3aac2bbc287c3acc290c2a2c3a8c2bdc285 | äºÂ롢깷è¤ê»Âì¢轠|
SJIS-WIN | c3a4c2bac288c3abc2a1c2a2c3aac2b9c2b7c3a8c289c2a4c3aac2bbc287c3acc290c2a2c3a8c2bdc285 | テ、ツコツ暗ォツ。ツ「テェツケツキティツ可、テェツサツ?ャツ青「ティツスツ |
EUC-JP | c3a4c2bac288c3abc2a1c2a2c3aac2b9c2b7c3a8c289c2a4c3aac2bbc287c3acc290c2a2c3a8c2bdc285 | 辰尊?谷臓蔵棚孫揃竪?造棚損?狸?蔵竪遜? |
UTF-8 | c3a4c2bac288c3abc2a1c2a2c3aac2b9c2b7c3a8c289c2a4c3aac2bbc287c3acc290c2a2c3a8c2bdc285 | äºë¡¢ê¹·è¤ê»ì¢è½ |
UHC | c3a4c2bac288c3abc2a1c2a2c3aac2b9c2b7c3a8c289c2a4c3aac2bbc287c3acc290c2a2c3a8c2bdc285 | 채쨘혞챘징짖챗쨔쨌챔혟짚챗쨩혝챙혨짖챔쩍혚 |