同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a4c2b8c288c3afc2bdc2a6c3a5c28fc2b1c3a6c2b8c289c3afc2bec29bc3a8c2bbc2b8c3afc2bdc2bcc3afc2bec287丈ヲ叱渉ロ軸シヌ
SJIS-WINc3a4c2b8c288c3afc2bdc2a6c3a5c28fc2b1c3a6c2b8c289c3afc2bec29bc3a8c2bbc2b8c3afc2bdc2bcc3afc2bec287テ、ツクツ暗ッツスツヲテ・ツ渉アテヲツクツ嘉ッツセツ崚ィツサツクテッツスツシテッツセツ
EUC-JPc3a4c2b8c288c3afc2bdc2a6c3a5c28fc2b1c3a6c2b8c289c3afc2bec29bc3a8c2bbc2b8c3afc2bdc2bcc3afc2bec287辰存?誰遜側奪?賊脱存?誰他?竪損存誰遜村誰他?
UTF-8c3a4c2b8c288c3afc2bdc2a6c3a5c28fc2b1c3a6c2b8c289c3afc2bec29bc3a8c2bbc2b8c3afc2bdc2bcc3afc2bec287丈ヲ叱渉ロ軸シヌ
UHCc3a4c2b8c288c3afc2bdc2a6c3a5c28fc2b1c3a6c2b8c289c3afc2bec29bc3a8c2bbc2b8c3afc2bdc2bcc3afc2bec287채쨍혞챦쩍짝책혧짹챈쨍혟챦쩐혴챔쨩쨍챦쩍쩌챦쩐혝