同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a2c285c2b7c3afc2bec280c3a9c2b0c2b0c3afc2bdc2abc3a8c291c2a2c3afc2bec296c3a9c2bdc28ac3afc2bdc2acⅷタ鰰ォ葢ヨ齊ャ
SJIS-WINc3a2c285c2b7c3afc2bec280c3a9c2b0c2b0c3afc2bdc2abc3a8c291c2a2c3afc2bec296c3a9c2bdc28ac3afc2bdc2acテ「ツ?キテッツセツ?テゥツーツーテッツスツォティツ堕「テッツセツ姪ゥツスツ甘ッツスツャ
EUC-JPc3a2c285c2b7c3afc2bec280c3a9c2b0c2b0c3afc2bdc2abc3a8c291c2a2c3afc2bec296c3a9c2bdc28ac3afc2bdc2ac但?揃誰他?辿属属誰遜束竪?蔵誰他?辿遜?誰遜測
UTF-8c3a2c285c2b7c3afc2bec280c3a9c2b0c2b0c3afc2bdc2abc3a8c291c2a2c3afc2bec296c3a9c2bdc28ac3afc2bdc2acⅷタ鰰ォ葢ヨ齊ャ
UHCc3a2c285c2b7c3afc2bec280c3a9c2b0c2b0c3afc2bdc2abc3a8c291c2a2c3afc2bec296c3a9c2bdc28ac3afc2bdc2ac창혚쨌챦쩐?챕째째챦쩍짬챔혩짖챦쩐혯챕쩍혡챦쩍짭