同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a2c285c2b7c3a8c280c2b3c3afc2a8c2a7c3a8c2bbc2b8c3a9c29fc2b6c3afc2bec28fc3afc2bdc2ae | â ·è³﨧軸é¶ï¾Âï½® |
SJIS-WIN | c3a2c285c2b7c3a8c280c2b3c3afc2a8c2a7c3a8c2bbc2b8c3a9c29fc2b6c3afc2bec28fc3afc2bdc2ae | テ「ツ?キティツ?ツウテッツィツァティツサツクテゥツ淞カテッツセツ湘ッツスツョ |
EUC-JP | c3a2c285c2b7c3a8c280c2b3c3afc2a8c2a7c3a8c2bbc2b8c3a9c29fc2b6c3afc2bec28fc3afc2bdc2ae | 但?揃竪?続誰即則竪損存辿?其誰他?誰遜速 |
UTF-8 | c3a2c285c2b7c3a8c280c2b3c3afc2a8c2a7c3a8c2bbc2b8c3a9c29fc2b6c3afc2bec28fc3afc2bdc2ae | â ·è³ï¨§è»¸é¶ï¾ï½® |
UHC | c3a2c285c2b7c3a8c280c2b3c3afc2a8c2a7c3a8c2bbc2b8c3a9c29fc2b6c3afc2bec28fc3afc2bdc2ae | 창혚쨌챔?쨀챦짢짠챔쨩쨍챕혺쨋챦쩐혧챦쩍짰 |