同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a1c3a3c2b9c3afc2bdc2b4c3a8c3bbc283c3a8c29cc2bfc3afc2bdc2bbc3afc2bdc2b3c3a8c2bec29e4dáã¹ï½´èûƒèœ¿ï½»ï½³è¾žM
SJIS-WINc3a1c3a3c2b9c3afc2bdc2b4c3a8c3bbc283c3a8c29cc2bfc3afc2bdc2bbc3afc2bdc2b3c3a8c2bec29e4dテ。テ」ツケテッツスツエティテサツεィツ慊ソテッツスツサテッツスツウティツセツ朞
EUC-JPc3a1c3a3c2b9c3afc2bdc2b4c3a8c3bbc283c3a8c29cc2bfc3afc2bdc2bbc3afc2bdc2b3c3a8c2bec29e4d叩達孫誰遜卒竪短?竪?多誰遜損誰遜続竪他?M
UTF-8c3a1c3a3c2b9c3afc2bdc2b4c3a8c3bbc283c3a8c29cc2bfc3afc2bdc2bbc3afc2bdc2b3c3a8c2bec29e4dáã¹ï½´èûƒèœ¿ï½»ï½³è¾žM
UHCc3a1c3a3c2b9c3afc2bdc2b4c3a8c3bbc283c3a8c29cc2bfc3afc2bdc2bbc3afc2bdc2b3c3a8c2bec29e4d찼찾쨔챦쩍쨈챔청혘챔혵쩔챦쩍쨩챦쩍쨀챔쩐혷M