同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bb4d | à ¦¼Â¼»à ¦¼Â¼»à ¦¼Â¼»à ¦¼Â¼»M |
SJIS-WIN | c3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bb4d | テ?ツヲツシツュツシツサテ?ツヲツシツュツシツサテ?ツヲツシツュツシツサテ?ツヲツシツュツシツサM |
EUC-JP | c3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bb4d | ?側村足村損?側村足村損?側村足村損?側村足村損M |
UTF-8 | c3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bb4d | ়¼»à¦¼¼»à¦¼¼»à¦¼¼»M |
UHC | c3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bbc3a0c2a6c2bcc2adc2bcc2bb4d | 횪짝쩌짯쩌쨩횪짝쩌짯쩌쨩횪짝쩌짯쩌쨩횪짝쩌짯쩌쨩M |