同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2b2c382c28fc383c2a7c382c2b0c382c291c383c2aec382c290c382c2a0c383c2bbc382c2a6c382c2a8 | ûòÃÂçðÃÂîÃÂàûæè |
SJIS-WIN | c383c2bbc382c2b2c382c28fc383c2a7c382c2b0c382c291c383c2aec382c290c382c2a0c383c2bbc382c2a6c382c2a8 | テδサテつイテつ湘δァテつーテつ妥δョテつ静つ?テδサテつヲテつィ |
EUC-JP | c383c2bbc382c2b2c382c28fc383c2a7c382c2b0c382c291c383c2aec382c290c382c2a0c383c2bbc382c2a6c382c2a8 | ?損?族???則?属???速?????損?側?即 |
UTF-8 | c383c2bbc382c2b2c382c28fc383c2a7c382c2b0c382c291c383c2aec382c290c382c2a0c383c2bbc382c2a6c382c2a8 | û²Âç°Âî û¦¨ |
UHC | c383c2bbc382c2b2c382c28fc383c2a7c382c2b0c382c291c383c2aec382c290c382c2a0c383c2bbc382c2a6c382c2a8 | 횄쨩횂짼횂혧횄짠횂째횂혩횄짰횂혨횂혻횄쨩횂짝횂짢 |