同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2afc382c297c383c2aec382c282c382c2aac383c2bbc382c2afc382c297c383c2aec382c293c382c29b4d | ûïÃÂîÃÂêûïÃÂîÃÂÃÂM |
SJIS-WIN | c383c2bbc382c2afc382c297c383c2aec382c282c382c2aac383c2bbc382c2afc382c297c383c2aec382c293c382c29b4d | テδサテつッテつ療δョテつづつェテδサテつッテつ療δョテつ禿つ娥 |
EUC-JP | c383c2bbc382c2afc382c297c383c2aec382c282c382c2aac383c2bbc382c2afc382c297c383c2aec382c293c382c29b4d | ?損?俗???速???捉?損?俗???速????M |
UTF-8 | c383c2bbc382c2afc382c297c383c2aec382c282c382c2aac383c2bbc382c2afc382c297c383c2aec382c293c382c29b4d | û¯Âîªû¯ÂîÂÂM |
UHC | c383c2bbc382c2afc382c297c383c2aec382c282c382c2aac383c2bbc382c2afc382c297c383c2aec382c293c382c29b4d | 횄쨩횂짱횂혰횄짰횂혗횂짧횄쨩횂짱횂혰횄짰횂혫횂혴M |