同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2acc382c2a8c383c2bbc382c2b0c382c289c383c2aec382c290c382c2a8c383c2bbc382c29ec382c2ad | ûìèûðÃÂîÃÂèûÃÂà|
SJIS-WIN | c383c2bbc382c2acc382c2a8c383c2bbc382c2b0c382c289c383c2aec382c290c382c2a8c383c2bbc382c29ec382c2ad | テδサテつャテつィテδサテつーテつ嘉δョテつ静つィテδサテつ榲つュ |
EUC-JP | c383c2bbc382c2acc382c2a8c383c2bbc382c2b0c382c289c383c2aec382c290c382c2a8c383c2bbc382c29ec382c2ad | ?損?測?即?損?属???速???即?損???足 |
UTF-8 | c383c2bbc382c2acc382c2a8c383c2bbc382c2b0c382c289c383c2aec382c290c382c2a8c383c2bbc382c29ec382c2ad | û¬¨û°Âî¨û |
UHC | c383c2bbc382c2acc382c2a8c383c2bbc382c2b0c382c289c383c2aec382c290c382c2a8c383c2bbc382c29ec382c2ad | 횄쨩횂짭횂짢횄쨩횂째횂혟횄짰횂혨횂짢횄쨩횂혷횂짯 |