同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2acc382c2a8c383c2bbc382c2afc382c29bc383c2adc383c2aec382c2a8c383c2bbc382c29ec382c2a2 | ûìèûïÃÂÃÂîèûÃÂâ |
SJIS-WIN | c383c2bbc382c2acc382c2a8c383c2bbc382c2afc382c29bc383c2adc383c2aec382c2a8c383c2bbc382c29ec382c2a2 | テδサテつャテつィテδサテつッテつ崚δュテδョテつィテδサテつ榲つ「 |
EUC-JP | c383c2bbc382c2acc382c2a8c383c2bbc382c2afc382c29bc383c2adc383c2aec382c2a8c383c2bbc382c29ec382c2a2 | ?損?測?即?損?俗???足?速?即?損???蔵 |
UTF-8 | c383c2bbc382c2acc382c2a8c383c2bbc382c2afc382c29bc383c2adc383c2aec382c2a8c383c2bbc382c29ec382c2a2 | û¬¨û¯ÂÃî¨û¢ |
UHC | c383c2bbc382c2acc382c2a8c383c2bbc382c2afc382c29bc383c2adc383c2aec382c2a8c383c2bbc382c29ec382c2a2 | 횄쨩횂짭횂짢횄쨩횂짱횂혴횄짯횄짰횂짢횄쨩횂혷횂짖 |