同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2a4c382c2a9c383c2a9c382c285c382c28cc383c2a9c382c29bc382c28bc383c2a8c382c2b3c382c2aa | ûäééàÃÂéÃÂÃÂèóê |
SJIS-WIN | c383c2bbc382c2a4c382c2a9c383c2a9c382c285c382c28cc383c2a9c382c29bc382c28bc383c2a8c382c2b3c382c2aa | テδサテつ、テつゥテδゥテつ?つ古δゥテつ崚つ凝δィテつウテつェ |
EUC-JP | c383c2bbc382c2a4c382c2a9c383c2a9c382c285c382c28cc383c2a9c382c29bc382c28bc383c2a8c382c2b3c382c2aa | ?損?造?息?息?????息?????即?続?捉 |
UTF-8 | c383c2bbc382c2a4c382c2a9c383c2a9c382c285c382c28cc383c2a9c382c29bc382c28bc383c2a8c382c2b3c382c2aa | û¤©é ÂéÂÂ質 |
UHC | c383c2bbc382c2a4c382c2a9c383c2a9c382c285c382c28cc383c2a9c382c29bc382c28bc383c2a8c382c2b3c382c2aa | 횄쨩횂짚횂짤횄짤횂혚횂혣횄짤횂혴횂혢횄짢횂쨀횂짧 |