同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2a4c382c29ac383c2a7c382c2aec382c28fc383c2aec382c296c382c28cc383c2bbc382c2b2c382c28f4d | ûäÃÂçîÃÂîÃÂÃÂûòÃÂM |
SJIS-WIN | c383c2bbc382c2a4c382c29ac383c2a7c382c2aec382c28fc383c2aec382c296c382c28cc383c2bbc382c2b2c382c28f4d | テδサテつ、テつ堙δァテつョテつ湘δョテつ姪つ古δサテつイテつ舟 |
EUC-JP | c383c2bbc382c2a4c382c29ac383c2a7c382c2aec382c28fc383c2aec382c296c382c28cc383c2bbc382c2b2c382c28f4d | ?損?造???則?速???速?????損?族??M |
UTF-8 | c383c2bbc382c2a4c382c29ac383c2a7c382c2aec382c28fc383c2aec382c296c382c28cc383c2bbc382c2b2c382c28f4d | û¤Âç®ÂîÂÂû²ÂM |
UHC | c383c2bbc382c2a4c382c29ac383c2a7c382c2aec382c28fc383c2aec382c296c382c28cc383c2bbc382c2b2c382c28f4d | 횄쨩횂짚횂혳횄짠횂짰횂혧횄짰횂혯횂혣횄쨩횂짼횂혧M |