同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28dc383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28d4d | ûäÃÂçÃÂÃÂûäÃÂçÃÂÃÂM |
SJIS-WIN | c383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28dc383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28d4d | テδサテつ、テつ堙δァテつ淌つ催δサテつ、テつ堙δァテつ淌つ庚 |
EUC-JP | c383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28dc383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28d4d | ?損?造???則?????損?造???則????M |
UTF-8 | c383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28dc383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28d4d | û¤ÂçÂÂû¤ÂçÂÂM |
UHC | c383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28dc383c2bbc382c2a4c382c29ac383c2a7c382c29fc382c28d4d | 횄쨩횂짚횂혳횄짠횂혺횂혥횄쨩횂짚횂혳횄짠횂혺횂혥M |