同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2a3c382c2adc383c2a7c382c296c382c2bec383c2bbc382c29dc382c2a4c383c2a9c382c29bc382c2ab | ûãÃÂçÃÂþûÃÂäéÃÂë |
SJIS-WIN | c383c2bbc382c2a3c382c2adc383c2a7c382c296c382c2bec383c2bbc382c29dc382c2a4c383c2a9c382c29bc382c2ab | テδサテつ」テつュテδァテつ姪つセテδサテつ敕つ、テδゥテつ崚つォ |
EUC-JP | c383c2bbc382c2a3c382c2adc383c2a7c382c296c382c2bec383c2bbc382c29dc382c2a4c383c2a9c382c29bc382c2ab | ?損?贈?足?則???他?損???造?息???束 |
UTF-8 | c383c2bbc382c2a3c382c2adc383c2a7c382c296c382c2bec383c2bbc382c29dc382c2a4c383c2a9c382c29bc382c2ab | û£Âç¾û¤é« |
UHC | c383c2bbc382c2a3c382c2adc383c2a7c382c296c382c2bec383c2bbc382c29dc382c2a4c383c2a9c382c29bc382c2ab | 횄쨩횂짙횂짯횄짠횂혯횂쩐횄쨩횂혶횂짚횄짤횂혴횂짬 |