同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c2a3c382c2a6c383c2a8c382c2bbc382c2b8c383c2a9c382c286c382c2a4c383c2bbc382c2b9 | ûãæèûøéÃÂäûù |
SJIS-WIN | c383c2bbc382c2a3c382c2a6c383c2a8c382c2bbc382c2b8c383c2a9c382c286c382c2a4c383c2bbc382c2b9 | テδサテつ」テつヲテδィテつサテつクテδゥテつ?つ、テδサテつケ |
EUC-JP | c383c2bbc382c2a3c382c2a6c383c2a8c382c2bbc382c2b8c383c2a9c382c286c382c2a4c383c2bbc382c2b9 | ?損?贈?側?即?損?存?息???造?損?孫 |
UTF-8 | c383c2bbc382c2a3c382c2a6c383c2a8c382c2bbc382c2b8c383c2a9c382c286c382c2a4c383c2bbc382c2b9 | û£¦è»¸é¤û¹ |
UHC | c383c2bbc382c2a3c382c2a6c383c2a8c382c2bbc382c2b8c383c2a9c382c286c382c2a4c383c2bbc382c2b9 | 횄쨩횂짙횂짝횄짢횂쨩횂쨍횄짤횂혛횂짚횄쨩횂쨔 |