同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c29ec382c2b9c383c2a9c382c29bc382c2abc383c2a9c382c2b4c382c288c383c2afc382c2bdc382c2a2 | ûÃÂùéÃÂëéôÃÂïýâ |
SJIS-WIN | c383c2bbc382c29ec382c2b9c383c2a9c382c29bc382c2abc383c2a9c382c2b4c382c288c383c2afc382c2bdc382c2a2 | テδサテつ榲つケテδゥテつ崚つォテδゥテつエテつ暗δッテつステつ「 |
EUC-JP | c383c2bbc382c29ec382c2b9c383c2a9c382c29bc382c2abc383c2a9c382c2b4c382c288c383c2afc382c2bdc382c2a2 | ?損???孫?息???束?息?卒???俗?遜?蔵 |
UTF-8 | c383c2bbc382c29ec382c2b9c383c2a9c382c29bc382c2abc383c2a9c382c2b4c382c288c383c2afc382c2bdc382c2a2 | û¹é«é´Âï½¢ |
UHC | c383c2bbc382c29ec382c2b9c383c2a9c382c29bc382c2abc383c2a9c382c2b4c382c288c383c2afc382c2bdc382c2a2 | 횄쨩횂혷횂쨔횄짤횂혴횂짬횄짤횂쨈횂혞횄짱횂쩍횂짖 |