同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bbc382c29ec382c2aec383c2a9c382c2b4c382c2abc383c2a6c382c2b8c382c289c383c2afc382c2bdc382c2ab | ûÃÂîéôëæøÃÂïýë |
SJIS-WIN | c383c2bbc382c29ec382c2aec383c2a9c382c2b4c382c2abc383c2a6c382c2b8c382c289c383c2afc382c2bdc382c2ab | テδサテつ榲つョテδゥテつエテつォテδヲテつクテつ嘉δッテつステつォ |
EUC-JP | c383c2bbc382c29ec382c2aec383c2a9c382c2b4c382c2abc383c2a6c382c2b8c382c289c383c2afc382c2bdc382c2ab | ?損???速?息?卒?束?側?存???俗?遜?束 |
UTF-8 | c383c2bbc382c29ec382c2aec383c2a9c382c2b4c382c2abc383c2a6c382c2b8c382c289c383c2afc382c2bdc382c2ab | û®鴫æ¸Âォ |
UHC | c383c2bbc382c29ec382c2aec383c2a9c382c2b4c382c2abc383c2a6c382c2b8c382c289c383c2afc382c2bdc382c2ab | 횄쨩횂혷횂짰횄짤횂쨈횂짬횄짝횂쨍횂혟횄짱횂쩍횂짬 |