同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb58c382c2bdc383c2a6c382c2b9c382c2bfc383c2a8c383c2a9c382c297c383c2a8c382c2bec382c29ec383c2a8 | ûXýæùÿèéÃÂèþÃÂè |
SJIS-WIN | c383c2bb58c382c2bdc383c2a6c382c2b9c382c2bfc383c2a8c383c2a9c382c297c383c2a8c382c2bec382c29ec383c2a8 | テδサXテつステδヲテつケテつソテδィテδゥテつ療δィテつセテつ榲δィ |
EUC-JP | c383c2bb58c382c2bdc383c2a6c382c2b9c382c2bfc383c2a8c383c2a9c382c297c383c2a8c382c2bec382c29ec383c2a8 | ?損X?遜?側?孫?多?即?息???即?他???即 |
UTF-8 | c383c2bb58c382c2bdc383c2a6c382c2b9c382c2bfc383c2a8c383c2a9c382c297c383c2a8c382c2bec382c29ec383c2a8 | ûX½æ¹¿èéÂè¾Âè |
UHC | c383c2bb58c382c2bdc383c2a6c382c2b9c382c2bfc383c2a8c383c2a9c382c297c383c2a8c382c2bec382c29ec383c2a8 | 횄쨩X횂쩍횄짝횂쨔횂쩔횄짢횄짤횂혰횄짢횂쩐횂혷횄짢 |