同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26ec383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26e4d | ûXãéèânûXãéèânM |
SJIS-WIN | c383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26ec383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26e4d | テδサXテつ」テδゥテδィテδ「nテδサXテつ」テδゥテδィテδ「nM |
EUC-JP | c383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26ec383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26e4d | ?損X?贈?息?即?蔵n?損X?贈?息?即?蔵nM |
UTF-8 | c383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26ec383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26e4d | ûX£éèânûX£éèânM |
UHC | c383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26ec383c2bb58c382c2a3c383c2a9c383c2a8c383c2a26e4d | 횄쨩X횂짙횄짤횄짢횄짖n횄쨩X횂짙횄짤횄짢횄짖nM |