同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb50c382c28ec382c2aac383c2bb51c382c2b6c383c2a9c383c282c382c2acc383c2bb51c382c2b5c382c2ae | ûPÃÂêûQöéÃÂìûQõî |
SJIS-WIN | c383c2bb50c382c28ec382c2aac383c2bb51c382c2b6c383c2a9c383c282c382c2acc383c2bb51c382c2b5c382c2ae | テδサPテつ偲つェテδサQテつカテδゥテδづつャテδサQテつオテつョ |
EUC-JP | c383c2bb50c382c28ec382c2aac383c2bb51c382c2b6c383c2a9c383c282c382c2acc383c2bb51c382c2b5c382c2ae | ?損P???捉?損Q?其?息???測?損Q?袖?速 |
UTF-8 | c383c2bb50c382c28ec382c2aac383c2bb51c382c2b6c383c2a9c383c282c382c2acc383c2bb51c382c2b5c382c2ae | ûPªûQ¶éìûQµ® |
UHC | c383c2bb50c382c28ec382c2aac383c2bb51c382c2b6c383c2a9c383c282c382c2acc383c2bb51c382c2b5c382c2ae | 횄쨩P횂혦횂짧횄쨩Q횂쨋횄짤횄혗횂짭횄쨩Q횂쨉횂짰 |