同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb4dc382c2a8c383c2bbc382c29ec382c2a2c383c2bb4dc382c2a8c383c2a9c382c2aec382c28fc383c2ad | ûMèûÃÂâûMèéîÃÂà|
SJIS-WIN | c383c2bb4dc382c2a8c383c2bbc382c29ec382c2a2c383c2bb4dc382c2a8c383c2a9c382c2aec382c28fc383c2ad | テδサMテつィテδサテつ榲つ「テδサMテつィテδゥテつョテつ湘δュ |
EUC-JP | c383c2bb4dc382c2a8c383c2bbc382c29ec382c2a2c383c2bb4dc382c2a8c383c2a9c382c2aec382c28fc383c2ad | ?損M?即?損???蔵?損M?即?息?速???足 |
UTF-8 | c383c2bb4dc382c2a8c383c2bbc382c29ec382c2a2c383c2bb4dc382c2a8c383c2a9c382c2aec382c28fc383c2ad | ûM¨û¢ûM¨é®Âà |
UHC | c383c2bb4dc382c2a8c383c2bbc382c29ec382c2a2c383c2bb4dc382c2a8c383c2a9c382c2aec382c28fc383c2ad | 횄쨩M횂짢횄쨩횂혷횂짖횄쨩M횂짢횄짤횂짰횂혧횄짯 |