同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb4cc383c284c383c2bbc383c2a6c382c2b1c382c28fc382c2b8c383c2b7c383c294c383c2b1c382c28ec382c2a7 | ûLÃÂûæñÃÂø÷ÃÂñÃÂç |
SJIS-WIN | c383c2bb4cc383c284c383c2bbc383c2a6c382c2b1c382c28fc382c2b8c383c2b7c383c294c383c2b1c382c28ec382c2a7 | テδサLテδ?δサテδヲテつアテつ湘つクテδキテδ氾δアテつ偲つァ |
EUC-JP | c383c2bb4cc383c284c383c2bbc383c2a6c382c2b1c382c28fc382c2b8c383c2b7c383c294c383c2b1c382c28ec382c2a7 | ?損L???損?側?賊???存?揃???賊???則 |
UTF-8 | c383c2bb4cc383c284c383c2bbc383c2a6c382c2b1c382c28fc382c2b8c383c2b7c383c294c383c2b1c382c28ec382c2a7 | ûLÃûæ±Â¸÷Ãñ§ |
UHC | c383c2bb4cc383c284c383c2bbc383c2a6c382c2b1c382c28fc382c2b8c383c2b7c383c294c383c2b1c382c28ec382c2a7 | 횄쨩L횄혙횄쨩횄짝횂짹횂혧횂쨍횄쨌횄혬횄짹횂혦횂짠 |