同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb45c382c29ac383c2aec383c2a6c382c2bcc382c293c383c2aec383c2a6c382c2bbc382c2a9c383c2a7c382c29f | ûEÃÂîæüÃÂîæûéçà|
SJIS-WIN | c383c2bb45c382c29ac383c2aec383c2a6c382c2bcc382c293c383c2aec383c2a6c382c2bbc382c2a9c383c2a7c382c29f | テδサEテつ堙δョテδヲテつシテつ禿δョテδヲテつサテつゥテδァテつ |
EUC-JP | c383c2bb45c382c29ac383c2aec383c2a6c382c2bcc382c293c383c2aec383c2a6c382c2bbc382c2a9c383c2a7c382c29f | ?損E???速?側?村???速?側?損?息?則?? |
UTF-8 | c383c2bb45c382c29ac383c2aec383c2a6c382c2bcc382c293c383c2aec383c2a6c382c2bbc382c2a9c383c2a7c382c29f | ûEÂîæ¼Âîæ»©ç |
UHC | c383c2bb45c382c29ac383c2aec383c2a6c382c2bcc382c293c383c2aec383c2a6c382c2bbc382c2a9c383c2a7c382c29f | 횄쨩E횂혳횄짰횄짝횂쩌횂혫횄짰횄짝횂쨩횂짤횄짠횂혺 |