同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb43c382c2b8c383c2a8c382c2bac382c2a9c383c2b0c382c2bbc382c2b0c383c2a9c382c28ec382c2ae | ûCøèúéðûðéÃÂî |
SJIS-WIN | c383c2bb43c382c2b8c383c2a8c382c2bac382c2a9c383c2b0c382c2bbc382c2b0c383c2a9c382c28ec382c2ae | テδサCテつクテδィテつコテつゥテδーテつサテつーテδゥテつ偲つョ |
EUC-JP | c383c2bb43c382c2b8c383c2a8c382c2bac382c2a9c383c2b0c382c2bbc382c2b0c383c2a9c382c28ec382c2ae | ?損C?存?即?尊?息?属?損?属?息???速 |
UTF-8 | c383c2bb43c382c2b8c383c2a8c382c2bac382c2a9c383c2b0c382c2bbc382c2b0c383c2a9c382c28ec382c2ae | ûC¸èº©ð»°é® |
UHC | c383c2bb43c382c2b8c383c2a8c382c2bac382c2a9c383c2b0c382c2bbc382c2b0c383c2a9c382c28ec382c2ae | 횄쨩C횂쨍횄짢횂쨘횂짤횄째횂쨩횂째횄짤횂혦횂짰 |