同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6ec383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6e4d | ûBñçëúnûBñçëúnM |
SJIS-WIN | c383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6ec383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6e4d | テδサBテつアテδァテつォテつコnテδサBテつアテδァテつォテつコnM |
EUC-JP | c383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6ec383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6e4d | ?損B?賊?則?束?尊n?損B?賊?則?束?尊nM |
UTF-8 | c383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6ec383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6e4d | ûB±ç«ºnûB±ç«ºnM |
UHC | c383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6ec383c2bb42c382c2b1c383c2a7c382c2abc382c2ba6e4d | 횄쨩B횂짹횄짠횂짬횂쨘n횄쨩B횂짹횄짠횂짬횂쨘nM |