同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bac383c2bbc382c2bfc383c2a5c382c29fc382c2b7c383c2bbc382c2a1c382c29bc383c2a8c382c2bbc382c2b8 | úûÿÃÂ¥ÃÂ÷ûáÃÂèûø |
SJIS-WIN | c383c2bac383c2bbc382c2bfc383c2a5c382c29fc382c2b7c383c2bbc382c2a1c382c29bc383c2a8c382c2bbc382c2b8 | テδコテδサテつソテδ・テつ淌つキテδサテつ。テつ崚δィテつサテつク |
EUC-JP | c383c2bac383c2bbc382c2bfc383c2a5c382c29fc382c2b7c383c2bbc382c2a1c382c29bc383c2a8c382c2bbc382c2b8 | ?尊?損?多?促???揃?損?臓???即?損?存 |
UTF-8 | c383c2bac383c2bbc382c2bfc383c2a5c382c29fc382c2b7c383c2bbc382c2a1c382c29bc383c2a8c382c2bbc382c2b8 | úû¿å·û¡Â軸 |
UHC | c383c2bac383c2bbc382c2bfc383c2a5c382c29fc382c2b7c383c2bbc382c2a1c382c29bc383c2a8c382c2bbc382c2b8 | 횄쨘횄쨩횂쩔횄짜횂혺횂쨌횄쨩횂징횂혴횄짢횂쨩횂쨍 |