同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2abc383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2ab4d | úûäéÃÂëúûäéÃÂëM |
SJIS-WIN | c383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2abc383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2ab4d | テδコテδサテつ、テδゥテつ崚つォテδコテδサテつ、テδゥテつ崚つォM |
EUC-JP | c383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2abc383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2ab4d | ?尊?損?造?息???束?尊?損?造?息???束M |
UTF-8 | c383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2abc383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2ab4d | úû¤é«úû¤é«M |
UHC | c383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2abc383c2bac383c2bbc382c2a4c383c2a9c382c29bc382c2ab4d | 횄쨘횄쨩횂짚횄짤횂혴횂짬횄쨘횄쨩횂짚횄짤횂혴횂짬M |