同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b6c383c2a2c383c2b0c383c2abc383c2a1c383c29ec383c2b1c383c2bcc383c2b6c383c2a2c383c2b6c382c2b4 | öâðëáÃÂñüöâöô |
SJIS-WIN | c383c2b6c383c2a2c383c2b0c383c2abc383c2a1c383c29ec383c2b1c383c2bcc383c2b6c383c2a2c383c2b6c382c2b4 | テδカテδ「テδーテδォテδ。テδ榲δアテδシテδカテδ「テδカテつエ |
EUC-JP | c383c2b6c383c2a2c383c2b0c383c2abc383c2a1c383c29ec383c2b1c383c2bcc383c2b6c383c2a2c383c2b6c382c2b4 | ?其?蔵?属?束?臓???賊?村?其?蔵?其?卒 |
UTF-8 | c383c2b6c383c2a2c383c2b0c383c2abc383c2a1c383c29ec383c2b1c383c2bcc383c2b6c383c2a2c383c2b6c382c2b4 | öâðëáÃñüöâö´ |
UHC | c383c2b6c383c2a2c383c2b0c383c2abc383c2a1c383c29ec383c2b1c383c2bcc383c2b6c383c2a2c383c2b6c382c2b4 | 횄쨋횄짖횄째횄짬횄징횄혷횄짹횄쩌횄쨋횄짖횄쨋횂쨈 |