同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2bbc382c2bcc383c2a7c383c29ec382c2a1c383c2aec382c2adc382c2b6c383c2b1c382c28ec382c2be | ñûüçÃÂáîÃÂöñÃÂþ |
SJIS-WIN | c383c2b1c383c2bbc382c2bcc383c2a7c383c29ec382c2a1c383c2aec382c2adc382c2b6c383c2b1c382c28ec382c2be | テδアテδサテつシテδァテδ榲つ。テδョテつュテつカテδアテつ偲つセ |
EUC-JP | c383c2b1c383c2bbc382c2bcc383c2a7c383c29ec382c2a1c383c2aec382c2adc382c2b6c383c2b1c382c28ec382c2be | ?賊?損?村?則???臓?速?足?其?賊???他 |
UTF-8 | c383c2b1c383c2bbc382c2bcc383c2a7c383c29ec382c2a1c383c2aec382c2adc382c2b6c383c2b1c382c28ec382c2be | ñû¼çáî¶ñ¾ |
UHC | c383c2b1c383c2bbc382c2bcc383c2a7c383c29ec382c2a1c383c2aec382c2adc382c2b6c383c2b1c382c28ec382c2be | 횄짹횄쨩횂쩌횄짠횄혷횂징횄짰횂짯횂쨋횄짹횂혦횂쩐 |