同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b9c382c28ec382c2bdc383c2b1c383c2bec382c28ec382c2a6c383c2adc383c2bcc382c2a7c382c2ae | ñùÃÂýñþÃÂæÃÂüçî |
SJIS-WIN | c383c2b1c383c2b9c382c28ec382c2bdc383c2b1c383c2bec382c28ec382c2a6c383c2adc383c2bcc382c2a7c382c2ae | テδアテδケテつ偲つステδアテδセテつ偲つヲテδュテδシテつァテつョ |
EUC-JP | c383c2b1c383c2b9c382c28ec382c2bdc383c2b1c383c2bec382c28ec382c2a6c383c2adc383c2bcc382c2a7c382c2ae | ?賊?孫???遜?賊?他???側?足?村?則?速 |
UTF-8 | c383c2b1c383c2b9c382c28ec382c2bdc383c2b1c383c2bec382c28ec382c2a6c383c2adc383c2bcc382c2a7c382c2ae | ñù½ñþ¦Ãü§® |
UHC | c383c2b1c383c2b9c382c28ec382c2bdc383c2b1c383c2bec382c28ec382c2a6c383c2adc383c2bcc382c2a7c382c2ae | 횄짹횄쨔횂혦횂쩍횄짹횄쩐횂혦횂짝횄짯횄쩌횂짠횂짰 |