同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b9c382c28ec382c2bdc383c2a9c383c2b4c382c2bec383c2abc382c28ec382c2adc382c2bbc382c2a64d | ñùÃÂýéôþëÃÂÃÂûæM |
SJIS-WIN | c383c2b1c383c2b9c382c28ec382c2bdc383c2a9c383c2b4c382c2bec383c2abc382c28ec382c2adc382c2bbc382c2a64d | テδアテδケテつ偲つステδゥテδエテつセテδォテつ偲つュテつサテつヲM |
EUC-JP | c383c2b1c383c2b9c382c28ec382c2bdc383c2a9c383c2b4c382c2bec383c2abc382c28ec382c2adc382c2bbc382c2a64d | ?賊?孫???遜?息?卒?他?束???足?損?側M |
UTF-8 | c383c2b1c383c2b9c382c28ec382c2bdc383c2a9c383c2b4c382c2bec383c2abc382c28ec382c2adc382c2bbc382c2a64d | ñù½éô¾ë»¦M |
UHC | c383c2b1c383c2b9c382c28ec382c2bdc383c2a9c383c2b4c382c2bec383c2abc382c28ec382c2adc382c2bbc382c2a64d | 횄짹횄쨔횂혦횂쩍횄짤횄쨈횂쩐횄짬횂혦횂짯횂쨩횂짝M |