同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b7c382c28ec382c2a2c383c2a8c382c2bbc383c29ec383c2a9c382c28ec382c2a1c382c28ec382c2af4d | ñ÷ÃÂâèûÃÂéÃÂáÃÂïM |
SJIS-WIN | c383c2b1c383c2b7c382c28ec382c2a2c383c2a8c382c2bbc383c29ec383c2a9c382c28ec382c2a1c382c28ec382c2af4d | テδアテδキテつ偲つ「テδィテつサテδ榲δゥテつ偲つ。テつ偲つッM |
EUC-JP | c383c2b1c383c2b7c382c28ec382c2a2c383c2a8c382c2bbc383c29ec383c2a9c382c28ec382c2a1c382c28ec382c2af4d | ?賊?揃???蔵?即?損???息???臓???俗M |
UTF-8 | c383c2b1c383c2b7c382c28ec382c2a2c383c2a8c382c2bbc383c29ec383c2a9c382c28ec382c2a1c382c28ec382c2af4d | ñ÷¢è»Ã顯M |
UHC | c383c2b1c383c2b7c382c28ec382c2a2c383c2a8c382c2bbc383c29ec383c2a9c382c28ec382c2a1c382c28ec382c2af4d | 횄짹횄쨌횂혦횂짖횄짢횂쨩횄혷횄짤횂혦횂징횂혦횂짱M |