同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b6c382c28ec382c2bbc383c2adc383c2abc382c28ec382c2a9c383c2aac382c2a8c382c28ec382c2b9 | ñöÃÂûÃÂëÃÂéêèÃÂù |
SJIS-WIN | c383c2b1c383c2b6c382c28ec382c2bbc383c2adc383c2abc382c28ec382c2a9c383c2aac382c2a8c382c28ec382c2b9 | テδアテδカテつ偲つサテδュテδォテつ偲つゥテδェテつィテつ偲つケ |
EUC-JP | c383c2b1c383c2b6c382c28ec382c2bbc383c2adc383c2abc382c28ec382c2a9c383c2aac382c2a8c382c28ec382c2b9 | ?賊?其???損?足?束???息?捉?即???孫 |
UTF-8 | c383c2b1c383c2b6c382c28ec382c2bbc383c2adc383c2abc382c28ec382c2a9c383c2aac382c2a8c382c28ec382c2b9 | ñö»Ãë©ê¨Â¹ |
UHC | c383c2b1c383c2b6c382c28ec382c2bbc383c2adc383c2abc382c28ec382c2a9c383c2aac382c2a8c382c28ec382c2b9 | 횄짹횄쨋횂혦횂쨩횄짯횄짬횂혦횂짤횄짧횂짢횂혦횂쨔 |