同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b6c382c28ec382c2a8c383c2b1c383c2bbc382c2bcc383c2b1c382c28ec382c2bfc382c28ec382c2a14d | ñöÃÂèñûüñÃÂÿÃÂáM |
SJIS-WIN | c383c2b1c383c2b6c382c28ec382c2a8c383c2b1c383c2bbc382c2bcc383c2b1c382c28ec382c2bfc382c28ec382c2a14d | テδアテδカテつ偲つィテδアテδサテつシテδアテつ偲つソテつ偲つ。M |
EUC-JP | c383c2b1c383c2b6c382c28ec382c2a8c383c2b1c383c2bbc382c2bcc383c2b1c382c28ec382c2bfc382c28ec382c2a14d | ?賊?其???即?賊?損?村?賊???多???臓M |
UTF-8 | c383c2b1c383c2b6c382c28ec382c2a8c383c2b1c383c2bbc382c2bcc383c2b1c382c28ec382c2bfc382c28ec382c2a14d | ñö¨ñû¼ñ¿¡M |
UHC | c383c2b1c383c2b6c382c28ec382c2a8c383c2b1c383c2bbc382c2bcc383c2b1c382c28ec382c2bfc382c28ec382c2a14d | 횄짹횄쨋횂혦횂짢횄짹횄쨩횂쩌횄짹횂혦횂쩔횂혦횂징M |