同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2b6c382c28ec382c2a7c383c2b1c383c2adc382c2b6c383c2b1c382c28ec382c2bdc382c28ec382c2b4 | ñöÃÂçñÃÂöñÃÂýÃÂô |
SJIS-WIN | c383c2b1c383c2b6c382c28ec382c2a7c383c2b1c383c2adc382c2b6c383c2b1c382c28ec382c2bdc382c28ec382c2b4 | テδアテδカテつ偲つァテδアテδュテつカテδアテつ偲つステつ偲つエ |
EUC-JP | c383c2b1c383c2b6c382c28ec382c2a7c383c2b1c383c2adc382c2b6c383c2b1c382c28ec382c2bdc382c28ec382c2b4 | ?賊?其???則?賊?足?其?賊???遜???卒 |
UTF-8 | c383c2b1c383c2b6c382c28ec382c2a7c383c2b1c383c2adc382c2b6c383c2b1c382c28ec382c2bdc382c28ec382c2b4 | ñö§ñöñ½´ |
UHC | c383c2b1c383c2b6c382c28ec382c2a7c383c2b1c383c2adc382c2b6c383c2b1c382c28ec382c2bdc382c28ec382c2b4 | 횄짹횄쨋횂혦횂짠횄짹횄짯횂쨋횄짹횂혦횂쩍횂혦횂쨈 |