同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2a9c382c2b0c383c2a6c382c28ec382c2b8c383c29cc383c2a7c382c28ec382c2a4c382c28ec382c2ae | ñéðæÃÂøÃÂçÃÂäÃÂî |
SJIS-WIN | c383c2b1c383c2a9c382c2b0c383c2a6c382c28ec382c2b8c383c29cc383c2a7c382c28ec382c2a4c382c28ec382c2ae | テδアテδゥテつーテδヲテつ偲つクテδ愿δァテつ偲つ、テつ偲つョ |
EUC-JP | c383c2b1c383c2a9c382c2b0c383c2a6c382c28ec382c2b8c383c29cc383c2a7c382c28ec382c2a4c382c28ec382c2ae | ?賊?息?属?側???存???則???造???速 |
UTF-8 | c383c2b1c383c2a9c382c2b0c383c2a6c382c28ec382c2b8c383c29cc383c2a7c382c28ec382c2a4c382c28ec382c2ae | ñé°æ¸Ã礮 |
UHC | c383c2b1c383c2a9c382c2b0c383c2a6c382c28ec382c2b8c383c29cc383c2a7c382c28ec382c2a4c382c28ec382c2ae | 횄짹횄짤횂째횄짝횂혦횂쨍횄혵횄짠횂혦횂짚횂혦횂짰 |