同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2a6c382c28ec382c2acc383c2bac383c2bcc382c28ec382c2a7c383c2a9c383c2a8c382c2bbc382c2ae | ñæÃÂìúüÃÂçéèûî |
SJIS-WIN | c383c2b1c383c2a6c382c28ec382c2acc383c2bac383c2bcc382c28ec382c2a7c383c2a9c383c2a8c382c2bbc382c2ae | テδアテδヲテつ偲つャテδコテδシテつ偲つァテδゥテδィテつサテつョ |
EUC-JP | c383c2b1c383c2a6c382c28ec382c2acc383c2bac383c2bcc382c28ec382c2a7c383c2a9c383c2a8c382c2bbc382c2ae | ?賊?側???測?尊?村???則?息?即?損?速 |
UTF-8 | c383c2b1c383c2a6c382c28ec382c2acc383c2bac383c2bcc382c28ec382c2a7c383c2a9c383c2a8c382c2bbc382c2ae | ñæ¬úü§éè»® |
UHC | c383c2b1c383c2a6c382c28ec382c2acc383c2bac383c2bcc382c28ec382c2a7c383c2a9c383c2a8c382c2bbc382c2ae | 횄짹횄짝횂혦횂짭횄쨘횄쩌횂혦횂짠횄짤횄짢횂쨩횂짰 |