同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2a2c382c2b4c383c2b1c382c28ec382c2bdc382c28ec382c2b2c383c2b1c383c2b6c382c28ec382c2ad | ñâôñÃÂýÃÂòñöÃÂà|
SJIS-WIN | c383c2b1c383c2a2c382c2b4c383c2b1c382c28ec382c2bdc382c28ec382c2b2c383c2b1c383c2b6c382c28ec382c2ad | テδアテδ「テつエテδアテつ偲つステつ偲つイテδアテδカテつ偲つュ |
EUC-JP | c383c2b1c383c2a2c382c2b4c383c2b1c382c28ec382c2bdc382c28ec382c2b2c383c2b1c383c2b6c382c28ec382c2ad | ?賊?蔵?卒?賊???遜???族?賊?其???足 |
UTF-8 | c383c2b1c383c2a2c382c2b4c383c2b1c382c28ec382c2bdc382c28ec382c2b2c383c2b1c383c2b6c382c28ec382c2ad | ñâ´ñ½²ñö |
UHC | c383c2b1c383c2a2c382c2b4c383c2b1c382c28ec382c2bdc382c28ec382c2b2c383c2b1c383c2b6c382c28ec382c2ad | 횄짹횄짖횂쨈횄짹횂혦횂쩍횂혦횂짼횄짹횄쨋횂혦횂짯 |