同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2a2c382c28ec382c2b5c383c2a9c383c2adc382c28ec382c2b1c383c2b2c382c2b6c382c28ec382c2bb | ñâÃÂõéÃÂÃÂñòöÃÂû |
SJIS-WIN | c383c2b1c383c2a2c382c28ec382c2b5c383c2a9c383c2adc382c28ec382c2b1c383c2b2c382c2b6c382c28ec382c2bb | テδアテδ「テつ偲つオテδゥテδュテつ偲つアテδイテつカテつ偲つサ |
EUC-JP | c383c2b1c383c2a2c382c28ec382c2b5c383c2a9c383c2adc382c28ec382c2b1c383c2b2c382c2b6c382c28ec382c2bb | ?賊?蔵???袖?息?足???賊?族?其???損 |
UTF-8 | c383c2b1c383c2a2c382c28ec382c2b5c383c2a9c383c2adc382c28ec382c2b1c383c2b2c382c2b6c382c28ec382c2bb | ñâµéñò¶Â» |
UHC | c383c2b1c383c2a2c382c28ec382c2b5c383c2a9c383c2adc382c28ec382c2b1c383c2b2c382c2b6c382c28ec382c2bb | 횄짹횄짖횂혦횂쨉횄짤횄짯횂혦횂짹횄짼횂쨋횂혦횂쨩 |