同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c2a1c382c28ec382c2b6c383c2acc382c2bcc382c28ec382c2b7c383c2abc383c2bbc383c291c382c2ae | ñáÃÂöìüÃÂ÷ëûÃÂî |
SJIS-WIN | c383c2b1c383c2a1c382c28ec382c2b6c383c2acc382c2bcc382c28ec382c2b7c383c2abc383c2bbc383c291c382c2ae | テδアテδ。テつ偲つカテδャテつシテつ偲つキテδォテδサテδ妥つョ |
EUC-JP | c383c2b1c383c2a1c382c28ec382c2b6c383c2acc382c2bcc382c28ec382c2b7c383c2abc383c2bbc383c291c382c2ae | ?賊?臓???其?測?村???揃?束?損???速 |
UTF-8 | c383c2b1c383c2a1c382c28ec382c2b6c383c2acc382c2bcc382c28ec382c2b7c383c2abc383c2bbc383c291c382c2ae | ñá¶ì¼Â·ëûî |
UHC | c383c2b1c383c2a1c382c28ec382c2b6c383c2acc382c2bcc382c28ec382c2b7c383c2abc383c2bbc383c291c382c2ae | 횄짹횄징횂혦횂쨋횄짭횂쩌횂혦횂쨌횄짬횄쨩횄혩횂짰 |