同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b1c383c29cc383c2b7c382c2a4c383c2b0c383c2aec383c2b7c382c2acc383c2b1c383c2bcc383c2b7c382c2ac | ñÃÂ÷äðî÷ìñü÷ì |
SJIS-WIN | c383c2b1c383c29cc383c2b7c382c2a4c383c2b0c383c2aec383c2b7c382c2acc383c2b1c383c2bcc383c2b7c382c2ac | テδアテδ愿δキテつ、テδーテδョテδキテつャテδアテδシテδキテつャ |
EUC-JP | c383c2b1c383c29cc383c2b7c382c2a4c383c2b0c383c2aec383c2b7c382c2acc383c2b1c383c2bcc383c2b7c382c2ac | ?賊???揃?造?属?速?揃?測?賊?村?揃?測 |
UTF-8 | c383c2b1c383c29cc383c2b7c382c2a4c383c2b0c383c2aec383c2b7c382c2acc383c2b1c383c2bcc383c2b7c382c2ac | ñÃ÷¤ðî÷¬ñü÷¬ |
UHC | c383c2b1c383c29cc383c2b7c382c2a4c383c2b0c383c2aec383c2b7c382c2acc383c2b1c383c2bcc383c2b7c382c2ac | 횄짹횄혵횄쨌횂짚횄째횄짰횄쨌횂짭횄짹횄쩌횄쨌횂짭 |