同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b0c383c2a4c383c28ac383c2a6c382c28ec382c2bbc382c2b6c383c2a9c382c28ec382c2bfc382c28ec382c2bc4d | ðäÃÂæÃÂûöéÃÂÿÃÂüM |
SJIS-WIN | c383c2b0c383c2a4c383c28ac383c2a6c382c28ec382c2bbc382c2b6c383c2a9c382c28ec382c2bfc382c28ec382c2bc4d | テδーテδ、テδ甘δヲテつ偲つサテつカテδゥテつ偲つソテつ偲つシM |
EUC-JP | c383c2b0c383c2a4c383c28ac383c2a6c382c28ec382c2bbc382c2b6c383c2a9c382c28ec382c2bfc382c28ec382c2bc4d | ?属?造???側???損?其?息???多???村M |
UTF-8 | c383c2b0c383c2a4c383c28ac383c2a6c382c28ec382c2bbc382c2b6c383c2a9c382c28ec382c2bfc382c28ec382c2bc4d | ðäÃ滶鿼M |
UHC | c383c2b0c383c2a4c383c28ac383c2a6c382c28ec382c2bbc382c2b6c383c2a9c382c28ec382c2bfc382c28ec382c2bc4d | 횄째횄짚횄혡횄짝횂혦횂쨩횂쨋횄짤횂혦횂쩔횂혦횂쩌M |