同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2b0c383c2a4c382c2bcc383c2a0c382c2bec383c2a9c382c28ec382c2b1c382c2bcc383c290c383c2a8c382c2be | ðäüàþéÃÂñüÃÂèþ |
SJIS-WIN | c383c2b0c383c2a4c382c2bcc383c2a0c382c2bec383c2a9c382c28ec382c2b1c382c2bcc383c290c383c2a8c382c2be | テδーテδ、テつシテδ?テつセテδゥテつ偲つアテつシテδ静δィテつセ |
EUC-JP | c383c2b0c383c2a4c382c2bcc383c2a0c382c2bec383c2a9c382c28ec382c2b1c382c2bcc383c290c383c2a8c382c2be | ?属?造?村???他?息???賊?村???即?他 |
UTF-8 | c383c2b0c383c2a4c382c2bcc383c2a0c382c2bec383c2a9c382c28ec382c2b1c382c2bcc383c290c383c2a8c382c2be | ðä¼à ¾é±¼Ãè¾ |
UHC | c383c2b0c383c2a4c382c2bcc383c2a0c382c2bec383c2a9c382c28ec382c2b1c382c2bcc383c290c383c2a8c382c2be | 횄째횄짚횂쩌횄혻횂쩐횄짤횂혦횂짹횂쩌횄혨횄짢횂쩐 |