同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2bec382c28dc383c2afc382c2bec382c29bc383c2adc383c2a0c382c2bbc383c2a9c382c2aec382c28f4d | ïþÃÂïþÃÂÃÂàûéîÃÂM |
SJIS-WIN | c383c2afc382c2bec382c28dc383c2afc382c2bec382c29bc383c2adc383c2a0c382c2bbc383c2a9c382c2aec382c28f4d | テδッテつセテつ催δッテつセテつ崚δュテδ?テつサテδゥテつョテつ舟 |
EUC-JP | c383c2afc382c2bec382c28dc383c2afc382c2bec382c29bc383c2adc383c2a0c382c2bbc383c2a9c382c2aec382c28f4d | ?俗?他???俗?他???足???損?息?速??M |
UTF-8 | c383c2afc382c2bec382c28dc383c2afc382c2bec382c29bc383c2adc383c2a0c382c2bbc383c2a9c382c2aec382c28f4d | ï¾Âï¾ÂÃà »é®ÂM |
UHC | c383c2afc382c2bec382c28dc383c2afc382c2bec382c29bc383c2adc383c2a0c382c2bbc383c2a9c382c2aec382c28f4d | 횄짱횂쩐횂혥횄짱횂쩐횂혴횄짯횄혻횂쨩횄짤횂짰횂혧M |