同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2bec382c282c383c2a5c382c281c382c2b2c383c2a4c382c2bcc382c289c383c2a6c382c2b9c382c298 | ïþÃÂÃÂ¥ÃÂòäüÃÂæùà|
SJIS-WIN | c383c2afc382c2bec382c282c383c2a5c382c281c382c2b2c383c2a4c382c2bcc382c289c383c2a6c382c2b9c382c298 | テδッテつセテつづδ・テつ?つイテδ、テつシテつ嘉δヲテつケテつ |
EUC-JP | c383c2afc382c2bec382c282c383c2a5c382c281c382c2b2c383c2a4c382c2bcc382c289c383c2a6c382c2b9c382c298 | ?俗?他???促???族?造?村???側?孫?? |
UTF-8 | c383c2afc382c2bec382c282c383c2a5c382c281c382c2b2c383c2a4c382c2bcc382c289c383c2a6c382c2b9c382c298 | ï¾Âå²ä¼Âæ¹ |
UHC | c383c2afc382c2bec382c282c383c2a5c382c281c382c2b2c383c2a4c382c2bcc382c289c383c2a6c382c2b9c382c298 | 횄짱횂쩐횂혗횄짜횂혖횂짼횄짚횂쩌횂혟횄짝횂쨔횂혱 |