同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2bdc382c2b9c383c2aec382c292c382c2b6c383c2afc382c2bdc382c2a2c383c2a9c382c288c382c28a | ïýùîÃÂöïýâéÃÂà|
SJIS-WIN | c383c2afc382c2bdc382c2b9c383c2aec382c292c382c2b6c383c2afc382c2bdc382c2a2c383c2a9c382c288c382c28a | テδッテつステつケテδョテつ津つカテδッテつステつ「テδゥテつ暗つ |
EUC-JP | c383c2afc382c2bdc382c2b9c383c2aec382c292c382c2b6c383c2afc382c2bdc382c2a2c383c2a9c382c288c382c28a | ?俗?遜?孫?速???其?俗?遜?蔵?息???? |
UTF-8 | c383c2afc382c2bdc382c2b9c383c2aec382c292c382c2b6c383c2afc382c2bdc382c2a2c383c2a9c382c288c382c28a | ï½¹î¶「é |
UHC | c383c2afc382c2bdc382c2b9c383c2aec382c292c382c2b6c383c2afc382c2bdc382c2a2c383c2a9c382c288c382c28a | 횄짱횂쩍횂쨔횄짰횂혪횂쨋횄짱횂쩍횂짖횄짤횂혞횂혡 |